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Patch Notes 0.11.0 - gather and craft

Hi all, long time no see!
Today we are going to launch the basics of crafting and gathering! We are so thrilled to see our game coming along!
Expect a lot of bugs and a not balanced gathering/crafting system, after all, we need to add a lot more of items, and that is a process that takes his time. This is mostly a stress test build to check our database.
We already know that the tree placement is pretty messed up, but it's the first thing we're going to fix on monday, so if you don't want to mess around with bugs, come check it out on monday! We deeply thank you for helping us testing this build, it's a big step for our game.

Patch details:

  • Added gatherable objects
    • Clay, Stones, Pitch, Obsidian, Tin and Copper stones (not yet gatherable, please wait for the pickaxe)
    • Smaller trees
    • Stick and stones gatherable from the ground

  • Added crafting
  • Added map parts
  • Added "punches" (still a placeholder animation)
  • Now you can choose if you want to have a shield equipped with the 1h weapon
  • various fixes

Hope you are going to like this update (even if it's buggy), thanks again in helping us making Voodoo!