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TITANS 0.2 - Farming, Fishing and Forging

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Welcome to our first major update.

In the past month we worked on the game pacing and stability with the help of the community. In this release you will experience firsthand those changes.

More importantly, we’re expanding the game core. Two long waited systems, something that never saw the light in “Voodoo” and where part of the original kickstarter campaign, where forges and smithing. We are releasing them in this patch: Tribesmen can now smelt copper and task their Tribe to improve basic resources in exchange for food.

Each worker has his own favourite food, so fledge out your production to answer their demands. As you tribe expands they’ll ask for different kind of food. To answer that you’ll need to unlock farming and fishing: our coasts and lakes are now populated with fish shoals. You can exploit them by placing Fish Traps or do the dirty work yourself by using Fishing Spears. At the same time you can dedicate small areas to Farming Patches to produce vegetable flour.

Please update your game before jumping in the server again to avoid unwanted conflict with the server.

Good hunting and godspeed.

NEW FEATURES

  • New animals: Gazelles and Fishes
  • New weapons: Shortbow and Hunting Bow
  • Resource production: Flour at the Farm Patch and Fish at the Putcher Platform
  • Fishing at Fish Shoals
  • Harvesting at Fruit Shrubs
  • Smelting Copper at the Coppersmith
  • Cooking at the Campfire
  • Improving basic resources in exchange for food

UPDATED FEATURES

  • Updated the map with several new points of interest and lakes
  • Updated the starting point with rocks and shrubs. Nice ones, that doesn’t look too expensive
  • All new water. Now 140% wetter
  • You can now build fences in coherent walls by snapping them together