I've already posted some of these changes on the main thread, but was able to get to a ton of things done on this tonight as well:
- The regular game dragon will always drop a specific new cursed item. This is going to be the only way to obtain this particular item as cursed gear can't be found from chests. Upon defeating the dragon in NG+ and beyond it will drop a random piece of gold gear.
- The Super Boss will now always drop Hyper Emerson's contest-winning weapon. If you re-enter his area with this special weapon either equipped or in your backpack he will instead drop a random piece of gold gear. If you sell the special weapon or otherwise get rid of it, killing the Super Boss again will get you another contest-winning weapon. You can fight him until the end of time if you want.
- Cursed Gear is a thing. They come in red bags and are either really powerful or have an unusual equipment property. In all case, there is at least some sort of negative thing about them (hence CURSED!) This new type of gear can't ever be found in chests randomly like everything else. They also can't ever be upgraded or blessed.
- The purple "M" (mode) up in the right hand corner of the HUD that tells you if you're playing a 'N'ormal or 'H'ardcore mode game has been replaced with an EVIL RED EYE. This is the new form of currency- demonic eyeballs! These will only be found within the new grinding area.
- The new shop is completed! Just finished tonight, in fact. It's here at the CUSP of the new grinding area where you'll be able to trade in your new eyeball currency for 5 of the new cursed items and a 6th option to exchange 1 eyeball for $20 cash. Since some people had some difficulty obtaining money early on in the game, I thought this would be a good service to add.
- I've added a little text to show how many items are in your backpack while visiting the Enterprising Wizard's house (the same pack display that's at the shop currently).
- All weapons you bless and get to +5 now receive... An extra swing speed bonus! This bonus unfortunately won't be visible on the weapon's stat page but it's true! The speed boost is slightly better than the one you get while equipped with a Silver Ring. And good news, folks: This speed bonus stacks with any other attack speed booster you have too! (Includes the "Rages of Battle" effect)
- The shield block "BLOCKED" display now no longer appears when an arrow shot from an arrow trap hits a wall. It just displays when you, you know, shield block something. Wow!
- Bug Fix: If you have $9999 at the shop and sell something the cash won't go above $9999 in there anymore (Thanks Hyper Emerson for getting this much money to find this out!)
- Bug Fix: It's rare but possible to get stuck inside a barrel if one of the golem bosses punches you at just the right spot on the 'Isle of Denial' mission. I've made it so that if you do happen to fly into a barrel you'll instead destroy it. (Thanks to Hyper Emerson for finding this!)
- If you are in fact the second coming of you-know-who and somehow manage to pump 99 points into a stat.. and have gear that further boosts that stat.. the text display should now correctly show the proper amount. What was happening before is a stat might get truncated (in display only) when you got over 99 total. (Thanks to... oh you know who it was who found this I bet!)
- The final Dragon Cave area got a slight addition right above the entrance. You'll need some nifty gear to find a way up there later on but it's worth mentioning since it's new.
Not bad for 4 and a half hours of work, I gotta' say!
All this and way more will be in the Expansion to come later, for free and retroactive for all players both old and new.
:JAC_Shinessa: VIVA LA CLERIC!! :JAC_Cleric: