Changelog:
- Made the soundtrack looping, while the sound itself doesnt currently change it now loops.
- Taking on board some previous comments about the combat, I have increased the base accuracy (ability to hit).
- Added some combat sounds, functionality is in but will be changed to play on units and not on the general game.
- Randomised room selection has been added to quickplay .
- Survivor per turn has been rebalanced due to previous feedback.
- A button for unit skill has been added to the HUD providing the selected unit can perform a skill.
- More then one unit can now enter the base.
If you have found any bugs or have feature suggestions please visit my other post detailing how to get involved, we would love to hear your feedback.