Changes in the story mode:
1. In different difficulty modes, you can now choose to pause (spacebar) when performing a level. Simple mode can be suspended 5 times, normal mode 3 times, difficult mode only 1 time.
2. In different difficulty modes, the simple mode and the normal mode will be suspended under the interface of cracking and unlocking. In difficult mode, the time to crack and unlock the interface will continue to flow.
3. New additions in simple mode: +300% for all product requirements; 50% reduction in alarm value for NPCs and triggered alarms in checkpoints.
4. Added in normal mode: the working efficiency of all processing plants increased by 200%; the alarm value after shooting in the level reduced by 50%.
5. In the difficult mode: The NPC's blood volume in the relevant card has increased by 300%; the game will initially come with a city effect of “Doomsday Prediction”.
6, the major banks LV4 ~ LV6 level safe will start low probability of falling: gold series of weapons; famous knives; advanced weapons; future shake and other rare items. After installing the "Fenglin Volcano", "Apocalypse Labs" and "Red Square Special Police" DLC, these levels will also drop corresponding weapons and equipment in the DLC.
7. A new system for prisoners' squatting has been added, and now a series of special effects will be activated after collecting prisoners in certain specific combinations. The system is equally effective in Empire mode.
8. A new package system has been added. Currently, only the equipment produced in the DLC has a suit effect. After that we will add some free packages in individual DLC. The system is equally effective in Empire mode.
