Today's repaired BUG:
1.Fixed the problem that the closing of the workshop may cause the disappearance of props during handling.
2.Fixed a problem where the player's stronghold would not be uprooted by the Tremb base.
3.Fixed the problem that the base of warheads could not automatically replace the weapon in the backpack.
4.Fixed an issue with the imperial mode mainline prompt.
5.Fixed the problem that the warden's hospitalization function was invalid.
6.Fixed the issue that the head of the warhead would damage the blood after
wearing some suits.
7.Fixed the problem that the item "Pu'er" could not be used.
8.Fixed the problem that the prisoner's pure blood diamond had no effect.
9.Fixed the issue of the recruitment of prisoners not directly to the cell.
10.Fixed the problem of missing props caused by closing the workshop during the transportation.
11.Fix the problem that the gang's initial level is invalid.
12.Fixed the problem that the gangster ranked combat effectiveness and the
number of bases was incorrect.
13.Fixed the problem of penetrating the "Johnson Biochemical factory" and
penetrating the pick-up point.
14. Fixes the problem of wrong pictures of prisoners.
optimization:
1. Optimized DLC weapon attribute description.
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