Today we released a patch to fix some issues. The fixes are as follows:
Features
- Smoke no longer does damage until 10 seconds after the gas starts coming in
- The smoke screen effect now blends in over time
- Revive waypoint now correctly shows time left
- The infected no longer die to the gas
- More spectator cameras have been added to the asylum
- The pressure pad and the area trigger for the double objective has increased in size
- The infected can now open the escape door
- If the key holder tries to troll by going downstairs with the key, the key is removed and the door is automatically opened
- Locomotion animation has had a second pass and now looks more polished
- Lighting in the asylum has had a second pass and now looks more polished
Bug Fixes
- No longer possible to get two uses from one item
- Bleed out countdown is now as intended (15 seconds)
- Antidote now revives instantly
- Removed legacy code that made it not possible to get the key in the last 30 seconds
- You can now see other players' gun skins correctly
- Fixed a crash relating to missing spectator cameras in the asylum
- Fixed an issue where a character's gun/knife sometimes wouldn't show on the character select screen
- Fixed an issue with sliding in the female jog animation
- Fixed animation alignment issue on escape door
- Leaving a party no longer kicks the host
