
Testing is in progress, and today we are going to tell you about the work already completed and features already tested.
- fast-forward mode for dialogue in completed chapters is stable and functional;
- new achievements are implemented and functional;
- minigames are fully functional;
- amended text in the first chapter of the game is displayed correctly;
- special effects are displayed properly;
- all actions influencing the openings of epilogues for each character are functional;
Currently, we are working hard on displaying the proper epilogues. They will be available in the main menu of One Day in London, and you can see how many different endings are available for each character. For example, Jeremy’s story can end in seven different ways.
However, the epilogues will be locked until you fulfil the necessary in-game conditions to unlock them. After unlocking you will no longer need to load the game to see the ending of the character that interests you – you can simply read the epilogue from the menu.
The epilogues are displayed incorrectly, for now. There is a chance that we will have to add them in a patch after release of the fifth chapter. But don’t worry, all your choices influencing the epilogues will be implemented, and you will not miss anything!
Meanwhile, we will continue testing the game and fixing any bugs found.
Stay tuned for more!
OWL Studio