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Siralim 2 - Patch 2.1.3 Released

- Charms can no longer be used if there are too many enemies in a realm already. This should prevent players from being able to lock their game with too many enemies in a realm at once.
- Bards and Plague Doctors are now correctly classified as Sorcery creatures, rather than Nature.
- Fixed a recent issue that could cause certain interfaces and objects to be drawn on top of others incorrectly.
- Fixed a bug with the "Final Act of Mercy" trait that caused it to activate every turn.
- Hopefully fixed an issue that could cause touch controls to disappear and stop functioning when looting certain items.
- More crash fixes.