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Update #1

• You can toggle the hex grid by pressing the G key (requested by VDmitry, thanks!)
• Selected enemy unit's movement area is highlighted
• Numerous interface improvements
• Updated victory/defeat conditions for multiplayer
• A fix to autosave system: a save won't be created if the resulting mission becomes unbeatable
• Tweaked sound scene and additional ambient sounds on some maps
• Drones can now correctly use special attacks
• Mission difficulty was tuned according to the current game mechanics