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Primal Champions is here!

Four new decks, each consisting of a single color

Barbarian (Attack)

Bonus card destruction when heart is low, but be careful...overflowing attack energy damages you. An aggressive deck that encourages risky play.

Vanguard (Defense)

Powerful armor spells, and the ability to spend your armor as a resource and destroy cards. High defense with an explosive counter strike.

Acrobat (Agility)

The combination of an exclusive wild card spell, and a trait that always reveals the second card in a column, makes this the ultimate sequencing deck.

Sorcerer (Willpower)

Exclusive destruction and healing spells that add disruptive cards to the enemies deck. Very strategic, with lots of fun decision making.

Epic Difficulty

After defeating the Emperor, epic difficulty unlocks for that deck. Epic difficulty is tuned carefully to be an exciting new challenge, from the very first battle, for experienced players.

  • 28 battles (10 more than normal)
  • More dangerous versions of all monsters and traits, as well as many new possible combinations
  • Much more intense Emperor battle.
  • Tighter coin economy makes careful, smart purchasing a must.

Bug fixes and improvements

Deck select now remembers your last played deck
Fixed most weird card rendering issues
Exploit where you could buy hourglasses on credit fixed