Greetings everyone!
We've just pushed out a new patch for Windows that addresses a couple bugs and adds a new video option. Mac users...we're sorry this one is Windows only for now! A last-minute issue was found during testing the prevented us from uploading the proper build. Rest assured, the Mac patch is on deck and will be uploaded as soon as we can nail down (once and for all) the full-screen resolution bug.
The feedback on the forums has been great to read through and hearing your thoughts around the game's strategy and balance has given us a lot to consider for our first balance patch in the coming weeks. We'll share more specifics as we build and test the next few days.
Fixes
- Added Video Quality slider to the settings screen. You can now select between a few options to either speed up the framerate, or max out the engine's render settings.
- Fixed a bug where the player could still use spells while stunned (I was hoping no one figured this out, but I was too late!)
- When run for the first time, the game will now select the primary display's native resolution as the default resolution for fullscreen and borderless mode.
Thanks everyone! Please continue to post your feedback in the discussion forums. We're following all the discussion and it's been giving us some great ideas on improvements in the coming weeks.