FreeHolder Steam Alpha 1 Hotfix 5
7.10.2016
Announcements
I just wanted to mention due to possible confusion because I never explicitly state it anywhere, the upgraded skill usually retains most the quality of the previous skill and enhances it. Scythe of Saturn allows all the benefits of Adaptation, for example, plus the extra benefits of Scythe of Saturn. There's probably a way to make this clearer in-game. Suggestions are welcome.
In the future for large hotfixes such as this, I will sort the items further if there are enough of them. The amount I have here is probably already pushing it, but I want to get this fix out now, but after this expect fixes to be further sorted for clarity.
Improved Features
-Backup to main character select now functional
-Save and quit now has confirm/cancel
Bugfixes
*One major save glitch removed related to persistence of old save data. I believe this will reduce a number of save related errors. Please keep watching for suspicious signs that the game has not loaded properly.
-Swift Scavenging now functional with updated description and correct action cost displayed.
-Scythe of Saturn Gardener skill now functional with updated description
-Adaptation and Scythe of Saturn special actions costs now show proper type (Agriculture).
-Fixed timing issues with buttons at start that could allow tile glitches
-Bows and quivers can now be equipped and used properly in combat
-Herbs can no longer be overgiven on feeding ledger.
-Bread brought from market now appears on feeding screen and contributes np
-Removal of another drought carryover related bug on crops.
-Calculate score text no longer stays up over score screen on end game
-Equipped items returns to inventory if the character using them dies
-Right clicking out of crops selection no longer causes crop almanac display to persist.
-Magic save/load glitch - Spells can't be used after being learned.
-Carve handles now properly gives Construction XP.
-Spellbook now functions properly and requires spell recipes to be completed to memorize
-Cash total in market now resets when canceled
-Fixed prime meat description
-Overwork now spawns with map actions and no longer multi-spawns when backing out of submenus
-Handfeed action removed until functional.
Graphical Improvements
-Fabrica improvement cost no longer allowed to overlap item lists in Crafting Ledger
-Taverna colors and readability improved
-Firewood toggle symbol changed for clarity
-Fixed oversized skill test for skill on equipment screen