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FreeHolder Steam Alpha 5 Hotfix 3

FreeHolder Steam Alpha 5 Hotfix 3

11.29.2017

Hired Laborers
Hired laborers were never totally functional because they required a large amount of coding that I had not gotten around to. This has been done. For the sake of balance and preserving the early game challenge, I intend to close the labor guild until mid-game at some point, but for now see what use you can make of them. The Guildmaster Artisan advanced class will be able to get discounts and elite workers and other advantages from this guild.

Currently Working On:
+Muse's Song skill for Guildmaster (requires addition of art objects)
+Ore Sampling skill for Engineer (requires addition of gems and iron)
+Journeyman Smith for Warrior (requires additional items)
+Dark Gadgetry for Agent (requires addition/reworking of Use Items)
+More advanced classes and class skills
?Advanced class character art

Added Features
-Hired Laborers now actually functional. They do not remain month to month.

Bugfixes
-Fixed various sound and music volume issues caused by Unity version upgrade

-Sickles and scythe tools now consume uses and function properly when harvesting
-Axes now consume uses and function properly when chopping timber
-Shovel now consumes uses and functions properly when gathering clay

-Gardener threshing bonuses to harvest now apply properly to whole party

-Sodden lockbox tile bonus no longer provides old non-functioning tools

Balancing
-Stone hammer bonus reduced to 1 stone

Graphical Updates
-Advanced class art for male main 4 core classes added