FreeHolder Alpha 7 Hotfix 3
10.13.2017
Delays. Delays? Delays! Delays...
I apologize for the lack of updates and communication for months. I have literally never been busier in my life, as being a nearly full-time dad consumes both my planned times of watching my daughter solo and pretty much any other time when I'm trying to work continuously without interruption. I have been clawing my way back through a wall of fatigue and difficult encounters with troublesome people. Fortunately, FreeHolder is the very project I devised to rectify this situation and banish worry and emotional vampires from my life. With your help, of course. Despite my complete lack of recent time to work, I am so psyched about getting FreeHolder finished. This is the beginning of the end. I am finding the time and also as my daughter gets more independent I will be able to reclaim some more time. And it will all go to this game and getting y'all what we all hope for and what you paid for. I have a clear view of everything but the very end of the game and discern a finite amount of work to get there. And we shall. Thank you for your patience and support for FreeHolder. Remember, great games take time. A lot of time. A lot. :D But hopefully not so very much more.
Also will be hitting up the forums soon. Bugs to fix.
Ledger Character Info Page Added
Finally a considerably better info page that keeps it simple and shows all relavant statistics at your fingertips. Use the number hotkeys or click back and forth to change characters. Survival stats (weather, fatigue, and disease resists) are shown as icons and special bonuses are displayed below. You can equip your characters here. The huge clunky old equipment ledger is gone. You'll love it.
Final Ledger Upgrades
I want to get the Tools section up and running. The Events section will probably wait until some more pressing matters are addressed. Once Tools are in, the Ledger will finally serve as the central information resource it was always meant to be. I also want to reorganize the Equipment Crafting categories to better fit the new category split I added some time ago.
Upgrades
-Ledger character info page added
Bugfixes
-Fixed a bug where the resources categories would not re-enable when closing ledger
Upcoming Features
(! = Major feature)
*Finish action/ledger upgrades (ledger tool,fabrica category changes)
(!)Steam Achievements(!)
Dark Gadgetry for Agent (requires addition/reworking of Use Items)
Muse's Song skill for Guildmaster (requires addition of art objects)
Journeyman Smith for Warrior (requires additional items and iron)
More battle gear (battlecapes, battlepack, sling pouches and special ammo)
-----alpha 8 (tentative)--------
More advanced classes and class skills
Remove studio action
Second factorium size upgrade