FreeHolder Steam Alpha 1 Hotfix 9
7.24.2016
Announcements
Starting Food
You asked, we responded. All characters now begin with 6 Pickled Asparagus, 2 months' worth of normal meals, which should hopefully take the bite out of starting off. I haven't added any other resources because food essentially buys you the time to get the resources you want at the start. Let me know what you think.
Upcoming Resource Management Improvements
In line with several requests to improve the system, I though I would make a general announcement that a master resource ledger and warehouse system are planned for implementation before the upcoming alpha. Within a week I should be coding at least the first stages of this. Stay tuned.
False Bugs
I assume all bug reports to be of real bugs for the purposes of investigation. If, however, the bug is not repeatable and I see no signs in the code of anything wrong, it may be what I call a "false bug." This has to do with the way Unity handles the loading of null values. It soldiers on when some piece of code doesn't work, but some memory value has been altered or corrupted, which manifests in a later, non-repeatable bug. I call it false because although it is a real bug, its source is a previous error, so it generates a false trail. If you have reported a bug but have not seen it specifically crushed, you can probably assume that I have investigated and concluded it is a false bug. That doesn't mean I'm right, I just only have so much time. If it happens to you again, please attempt to establish context and steps to generate the bug, and I will check again.
New Music
I haven't added any new music for a while. I added another song that can play randomly at any season called Arcadian Hills. It's a strange mix of modal and rennaisance sounds that I think sets a dreamy mood, in contrast to some of the more insistent themes in the game.
Improved Features
-Added greataxe, greatmaul support. Only equippable by a warrior.
Bugfixes
-Market orders no longer remain completed when exiting market screen
-Market should no longer generate junk orders
-Goat mood mechanics now working properly
-Combat items list now has room for 2x as many scavenged items
-Terramancy now fully functional and no longer cancels mulch ability
-Right-click to back out of category on Fabrica no longer leaves item text on left
-Alternate characters no longer remain unselectable when exiting from crafting ledger
Balance Changes
-All characters now additionally start with 6 pickled asparagus
Music
-New villa/map song Arcadian Hills added