Hey Pit Wizards!
We updated the demo last weekend in preparation for Next Fest and wanted to share a few of the updates.
Updates to demo build (23723766)
Improved controller support (plays great on a Steam Deck!)
Added controller inputs to start a game or open the level select without having to navigate way over to those buttons.
Added the ability to control the player with a mouse (enable it in the settings)
Added a separate level select screen so there aren't so many buttons on the upgrade screen
Tuned the upgrade tree so upgrades are unlocked at a better pace
Tuned the prestige upgrade tree so the upgrades are more balanced and fun (you unlock landmines first! Sorry for the mild spoiler...)
Tuned some enemies and levels
Made sure projectiles draw on top of things like the beam attacks so they're easier to see
Made the enemies flash more so it's easier to see when they're about to shoot
Added a few more quick tutorial popups
Tinted the background art for different levels so each level looks slightly different
Improved the "Time is running out" indicators and added a fullscreen effect
Added better enemy separation so entities won't hide out behind bosses as easily
Plus a bunch more little things
Thanks for playing!