Hi there :)
In this update I focused on quality of life improvements, under the hood polishing, balancing and more.
New:
Loading screens with renders from my 3D animations and with description about characters in the scene
Upgrade - Bonus for finishing map 0/10/10/10/10/10 = 50 in total for map finish
Great White Max skin
Greg Shark what is lurking around finally got his shark fin ːraft_bruceː
Death sounds with modulation to make it different every time
Death screen with unsatisfied snail
Changed:
Pick up bonus rebalance with max lvl +20 per one pick up (prices rebalanced too, already unlocked levels should stayːmissingː)
Nerfed last jump from Fridge map
E-100 PC broken text fix
And some details in the code that you propably wont notice.
Thank you for reading and have a great day :)

