Hello captains!
A fun patch for you guys today.
Expedition Refactor
One piece of feedback that has consistently been brought to my attention is that expeditions lose their value quite quickly as you progress your fleet of ships. This patch refactors expeditions to make them useful for longer.
The main change is that rewards are now based on your currency generation per second per ship. When you send ships out, they will gain roughly what they would generate passively if you left them idle. The kicker is that there is a multiplier that grants a bonus if they survive, and with the new mastery system, you can build upon this multiplier.
Additionally, you can now unlock buffs! Because rewards are based on the specific ships you send, sending freighters yields metal, sending traders yields credits, and sending miners yields ore. A successful expedition now also grants a timed buff to the rest of your fleet.
Overall, this is a complete revamp that adds another tool for making money and XP, sitting alongside the stock market, mining, and trading.
Everything Else
During the last few weeks, we have added so much to the game:
Endless mode
Mastery upgrades
Cinema mode
New pirate logic
Refinery refactor
Rebalanced overall economy
Tutorials
UI changes and tons of bug fixes
It is not a brand-new game, but it is different, more fleshed out, and more polished. This is all thanks to you and your feedback. The average playtime has also gone up by almost an hour, which is amazing, and I can see more and more of you moving into the 20+ hour milestone.
A big thank you for playing, commenting, and sharing with your friends.
Until next time... SEE YOU IN SPACE, CAPTAINS!
Changelog
Expedition rewards refactor
Expedition buffs
Expedition per-ship reward logic
Expeditions now correctly calculate and support super ships
Expedition input boxes instead of sliders
New mastery upgrades for expeditions
"ALL" button in the sacrifice panel (RIP all your ships)
Purge Burst showing the correct cleansing percentage (2% minimum so it's always effective)
Fixed bugs in mastery upgrade scrolling
