I have updated the main game client to try to further improve the flight physics.
Anyone who has had difficulty using the track editor should now be happy to find that there has been added track validation hints which explain how to perform certain functions and also what requirement are yet to be met on the current track being built.
I am also announcing the release of a free demo, available through the Steam store page, this should allow anyone who is thinking of buying in to FPV Air Tracks to experience the game for free first. Please share it with anyone who might be interested.
The demo features only the go-kart track and doesn't allow for multiplayer or track building.
https://www.youtube.com/watch?v=BqrN-9iCsdM