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Protonwar - 0.3 - Game Modes!

Back again, with more patchy goodness!

Added Capture the Flag game modes!
Added Domination game modes!
Added native support for Oculus API (no confirmed touch support yet, that will be official very very soon)

Fixes:
Improved HUDs/Scoreboards for Team Modes
New effects for Double Damage power up
Improved weapon fire animations for characters
Added Double Damage into OvergownXL
Rebuilt all geometry in DM-Abyss, much better performance now
Rebuilt all foliage on Overgrown maps to improve performance
Fixed collision bugs in DM-Abyss
Fixed bugs with UI staying open at end of match in non vr
Fixed volume on voice chat
Fixed bug with camera not fading out when using "quick match" "single player"
Fixed bug with AI skill getting set wrong under certain conditions!

Balance tweaks:
Increased assault damage ever so slightly
Increased shotgun damage ever so slightly, also added targeting for shotgun which decreases max spreed to 50% of max spreed
Increased damage radius on grenades
Increased photon damage (might still need a bit more...)
Tweaked the "Speed Boots" mutator to be a bit slower, and also tweaked its affects on AI.
Increased character base speed ever so slightly

Have also added the teleport back into advanced mode, its good for ctf.
It is nerfed a bit now how ever, you now spawn with 100 energy, each teleport uses 50 energy and then takes a while to charge up, this means you cannot just teleport across the entire map...

Official servers are now running CTF, as it is the most fun mode.
Art work on flags etc is just place holders atm, will be replaced shortly.

Enjoy stealing some flags!
-Gozu