New Standing VR Locomotion options!
We have fleshed out these options a bit more and improved the old ones.
The big news here is the inclusion of a new Arm Swinging mode! Check it out! Beware, it's a bit of a work out! ;-) You may also want to keep your chaperone bounds on, as it's very easy to start hitting things if you have a small space 8-)
Locomotion options now included on HTC Vive:
Arm Swinging
Move from Marker
Alternate (move controller to move)
and Alternate Tilt (similar to a virtual joystick)
An early example of the arm swinging locomotion can be seen in this video:
https://www.youtube.com/watch?v=QPids6Ecolo
There is a bit of a slide/smoothing action to make it feel a bit more fluid that what is in the video, this may be tweaked in the future and might even end up as an option on the menu...
We have also revamped the backend making it easier to add more locomotion options in the future and have them more customizable!
General Other Improvements:
Improved scope and zoom, and weapons no longer kick back when scoped
Improved control pad support with changeable presets! (idea's for the alternate preset are more than welcome)
Improved key bind system for non vr
As usual, let us know your thoughts, there is always plenty of room for improvement / tweaking...
Enjoy the new options! :)