The last patch made a few issues with some things, so i have fixed them up and pushed this patch up...
General:
Photon mesh changed a bit and rescaled to look bigger
Fixed AI weapon jams
Tweak AI aiming a bit more
Now using texture streaming, idea is to free up some texture mem
Standing VR fixes:
Fixed weapon kickback, now also kicks back when scoped, but MUCH less.
Tweaked teleport visuals to be less intrusive and to correctly line up with camera location
Death camera is now 100% the way i wanted it again, last patch had caused a bug with this.
Last hotfix for this release as in the next patch there will be another new level. ooooooooooooo!