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Minor Update: International characters support (v0.28.1)

This is a minor update which adds much better support for international characters such as CJK (Chinese, Japanese, Korean) and many more (e.g. in player names, chat messages, etc).

Previously only the most common Latin and Cyrillic characters were supported. Any other characters would just be shown as question marks. But now other characters are dynamically rendered using Windows font fallback.

It seems like a simple thing, but it was actually very difficult as the framework I'm using does not support this at all! It's not perfect, and some characters still can't be rendered (e.g. most emoticons), but it's a big improvement from how it was.

I'm hoping this will pave the way for potential translations of Final Days in future. At the very least, I hope to provide the tools for people to create their own translations and share them with the community via the Steam Workshop. (If you'd be interested in this, then definitely let me know so I can gauge some interest.)

If you have any issues or feedback, then please let me know. The best ways to get in contact with me are on the forums, Twitter, or Discord.

(By the way - If you missed the announcement for the v0.28 major update last week, you can read it here.)

Cheers,
Mike