We are pleased to announce that the beta version of FireAlpaca SE 3.0 (Windows only) is now available on Steam.
You can experience the latest features ahead of the official release.
FireAlpaca SE 3.0 Beta is available only to purchasers.
For more information about FireAlpaca SE, please visit this page.
Key Features of SE 3.0
New Brush Engine: Enables a wider range of brush expressions
16bit/ch Color Layers: Improved editing performance and more delicate color representation
New File Format (.MDZ): Multithreaded read/write support for faster loading and saving
MFG (GPU-based Filters): Create and add high-speed filters without needing a development environment
Project Feature: Manage multi-page comics smoothly and efficiently
Important Notes
The beta test may end without prior notice.
Available for Windows only.
We are not responsible for any file corruption or data loss. Please use the stable version for production work.
The “Blur Mode” for the blending brush is still under development and is not included in this beta version.
Focus Areas for Testing
Performance and drawing experience with the new brush engine
Compatibility and stability of loading/saving in .MDZ format
Application of .MAR filters created with MFG Studio
General functionality and behavior of new features
You can download MFG Studio from the official MFG site:
https://modernfilterlanguageforgpu.org/en/
Access Code
Please use the following access code:
N46Qt8RdWgf2
How to Access the Beta Version (Switch to Beta Branch)
Launch the Steam client
Right-click "FireAlpaca SE" in your library and select “Properties”
Click “Betas” from the left-hand menu
Enter the access code and click “opt-in:v3_beta - 3.0 β”
In the dropdown menu, select “v3_beta - 3.0 β”
Close the window to begin automatic installation of the beta version
How to Revert to the Stable Version
Launch the Steam client
Right-click "FireAlpaca SE" in your library and select “Properties”
Click “Betas” from the left-hand menu
From the dropdown menu, select “None”
How to Report Issues
If you encounter any bugs or have feedback, please post in the Community Hub.
We truly appreciate your support and look forward to your feedback.
