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Developer Diary 19: Indie Prize Finalists

See you in August, Seattle!

“Auto Age: Standoff” is a finalist for the 2017 Indie Prize at Casual Connect USA in Seattle. Programmer Adam Eaton will be demoing the game on August 1 - 3 in the conference's Indie Showcase, gunning for an award win. Dozens of other devs with great games are also in the running -- good luck and have fun, everyone!

Roadmap updates

We’ve been tracking well against our public roadmap. Although our beta test is currently closed to new players, we rolled out an update for current testers that got rid of our placeholder vehicle selection screen and replaced it with a proper 3D representation of available vehicles.

We are now testing our Loadout (car customization) system internally and are able to outfit vehicles with weapons and equipment based on a points system. Each vehicle chassis has a certain points capacity, and every item you put in your car uses up available points. We can add more factors (such as restricting items based on vehicle size) but what we have now seems to be working pretty well. Custom loadouts are saved to the Steam cloud. We hope to have this available to closed beta testers within the next two weeks.

More weapons!

Along with our new Loadouts system will come a handful of new weapons, including a Missile Pod II (6-missile swarm instead of 3), four classes of Ram (Ram IV shown above), and automatic turret weapons (twin Autogun II turret shown above). Currently automatic turrets are passive weapons that fire at any available target within range, but we will certainly be toning that down, for example requiring activation and having a limited duration before cooldown.

What’s next?

We’ll be pushing the Loadouts system and all the new weapons into beta testing for refinement and polish, probably within the next 2 weeks. On July 10, we’re going into the recording studio for some new VO to be used in upcoming trailers and our tutorial. We’re overhauling our HUD, iterating on our menus, and continuing work on our unreleased Base Assault map called Welcome Center. We are getting the last big new features of the game done and are then in the final stretch.

More news to come this summer.

Until next time, drive offensively!