In this new update we're proud to annouce that we are working on a Base Building feature which will be expanded upon into a full survival gamemode as we believe that this is an area of development which may become popular with our playerbase. Use B to open the Base Building menu and E to place the selected piece. Delete deletes your current selection and E while looking at a piece picks it back up for adjustment.
* CLICK 'PLAY ONLINE' OR 'HOST SERVER' FROM MAIN MENU TO START BASE BUILDING (FFA mode coming in hotfix)
* Also, type 'disablescreenmessages' into console (~) to fix the temporary messages glitch
BASE BUILDING BINDS:
B = open base building menu
LEFT CLICK = select object
E = place object (or pick it back up for adjustment)
MOUSE WHEEL = rotate object
DELETE = delete current selection
*REMINDER:
hold Z = sprint
CTRL = crouch
SHIFT = walk
Our servers are being updated, in the meantime you can test the new build by going to host server and loading up a map, for example Madeira - which has been adjusted to enable easier Base Building.
We are also happy to announce that we are officially supporting NVidia Gameworks Godrays in Wrath of Anna, and they are enabled by default on supported hardware. They can be toggled in the graphics menu.
A full list of changes can be found below the screenshots.
- Base Building testing first implementation.
- NVidia Gameworks Godrays / Volumetric lighting.
- A brand new Main Menu, which is a preview of the upcoming Deathmatch map Ascent.
- Graphics quality improvements, including ambient occlusion tweaks and shadow quality improvements.
- Updated Graphics menu to allow supersampling of scene rendertargets using Resolution Scale - range is now 10-200% of monitor resolution.
- Updated Madeira to allow for players to test out the new Base Building tools.
- Removed minimap until we have our new GPS equipment item implemented.
- LOD fixes to most environment meshes.
Also, stay tuned for information about the upcoming Deathmatch map, Ascent! Built completely from the ground up for the mode, Ascent will have players traversing sloped terrain and making use of cover. We will be frequently patching the Base Building systems through use of the Content Patching system we have started using, so the updates will be a few megabytes and not gigabytes like in the past. This small patch size allows us to refine the game more often, without putting huge updates out all the time.
* NOTE: EU servers are currently down for maintainence. Please use 'PLAY ONLINE' from the main menu or select an NA server from the server browser.