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Leaving Early Access

Mark Christopher here. It is with a heavy heart that I must announce the the Big Dumb Fun Games team has disbanded—I am now a one-man developer.

As my personal skills in VR are not strong compared with that of my old team, I have made the difficult decision to cease further VR development so I can focus my efforts on my next project, which is a traditional PC game and has a more manageable scope for a solo developer.

For any player who has been patiently awaiting an update, I truly apologize—over the past couple of years, I have come back to VR0GU3 time and time again, and made a sincere effort each time to step into the shoes of the VR developers who left the team, but (given my personal lack of knowledge in the VR space, coming from traditional PC game development as I do) my skills were simply not up to the task, and my attempts to revitalize and restart the project failed.

This is a difficult admission to make, but as an indie developer I have always believed in being transparent and honest, and I hope you understand why I have made this decision.

As a $4.99 game, it is my hope that VR0GU3 has given its players reasonable value as a highly replayable rogue-like VR shooter experience. To the players who purchased during Early Access, I want to say THANK YOU for your support. All members of the team were always grateful for your feedback when the game was in active development.

To new players who may have come to VR0GU3 after today, thank you for your custom and I hope you enjoy the game's unique experience.

Looking ahead, as mentioned above, my next project will be a traditional PC game, which is a space in which I am far more comfortable. When that project is ready for release, it is my intention to find a way to make that game available to VR0GU3 owners for free, by way of a small apology. I hope this news will be received in the spirit it is intended.

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.