Release Notes:
- Loud Announcer - sound level during fights have been adjusted to match the original output level.
- Tweaked code that contributed to time out issues for some users.
- Graphics - Improper lighting when Stage Quality is set to LOW. This has now been adjusted to match the original effect.
EDIT: Rest assured we're keeping tabs with your feedback! The team is still aware and are investigating the reported lag issue after the Steamworks transition -- this is taking a bit longer than anticipated given net code and other behavioral differences between GFWL and Steamworks infrastructure. We'll keep you posted on the progress.