With the first round of beta testing underway, we're over the moon with the game as a whole ... here's a rundown of what has been done, and you'll be glad to hear we're bang on track for our release date!
So here's what's been achieved in June ...
Isaac Improvements
Isaac is now a not-so-lean mean slashing machine. We've really focused our efforts on making improvements to his pathfinding, and now he will happily hunt you down and kill you as long as you're not hiding. Remember, that if you're using your flashlight - he can see you easier too and will run as fast as possible towards you ...
Backstory
All of the backstory is 100% complete and we're really happy with everything we have so far. We're not finished the game, but we're really really close now! You're going to love it ... we hope!
Secrets
Not content with adding in references to our favourite horror movies, we've also included a really juicy easter egg that (if you find it) will really give you a good test ... it's hard, but if you find it you'll be one of a small number who can boast about it to their friends!
Testing & Fixing
We're now heavily into our bug testing and fixing and it's all coming along rather nicely! As usual we found a good amount of game-killers that have been fixed up and sent packing ... but it's almost there!
So soon you'll be able to come and stay at Camp Sunshine!