We’re delighted to bring you this new update which significantly changes the mechanics of some core elements of the game. We’re going to run down them all in this announcement …
Please note you might receive an error message when you boot up your save game. This is due to all of the new mechanics we have placed around the camp and they may require a new save. That said, please e-mail you save file to [email protected] and we will do our best to assist as much as we can! ... without further ado, here's what's changed!
IT’S NOW BEAR-ABLE AROUND CAMP[
One of the largest bug-bears (are you bored of the bear puns yet?) we heard was that it felt far too random when Sunshine Bear decided to spawn and attack, and you were absolutely right! We took him back to the drawing board and worked every hour we could to give you a set of mechanics that would make Camp Sunshine even more enjoyable to play!
While Jez is outside of the Camp you will now be watched as to how you play. Take your time and Sunshine Bear will begin to learn where you are and could well pop-up and begin patrolling the area where you are. If he see’s you, he’ll give chase!
You’ll be able to hear where he we have given him some padded footsteps in 3d audio so if you listen closely you’ll be able to tell which direction he’s coming from. He’ll also tell you when he’s found you, as he likes to brag about his hide and seek skills!
But don’t fear … all you need to do is get out of his line of sight or hide and if he loses your scent he’ll carry on looking for other campers to slaughter. Be warned, we’ve been a little more evil here and have placed some twigs and branches on the floor. Snap one of these when Sunshine Bear is nearby, and he will come-a-running!
WE PAWS-ED FOR THOUGHT ON THE INTERIORS TOO
Ok ok ok, we’ll stop with the Bear puns now!
Not content with re-working Sunshine Bear’s M.O around camp. We’ve also added a whole host of stuff when you are busy looting cabins.
Stay too long or make enough noise and Sunshine Bear could well arrive where you are. He will then begin patrolling the area looking for unwilling victims! Get into his Line of Sight and you could well be toast.
The great thing here is that you can also run and hide inside too. Hide behind walls, wardrobes and bunk beds to stay out of his line of sight and you’ll be … fine?
WE COULDN’T BEAR YOU GETTING STUCK
That’s the last one … it has to be!?!
During the story of Camp Sunshine you’ll be given a helpful little piece of jewellery that when used will guide you on your quest to locate all of the items.
LET ME GET MY BEAR-INGS …
Oh jeez, they’re still happening …
Also, all of your active quests will now show on the map. Showing exactly where you need to go in order to get those diary pages!
ADDITIONAL UPDATES
* You can now take a look at the map when you’re inside a cabin.
* Added a note about Windowed mode to the controller diagram.
* Improved the semantics and formatting of the dialogue.
* Added more story too, thanks to your suggestions.
* Added a prize for completing a certain mini game
So there we have it … it’s a pretty big update and we hope you enjoy Camp Sunshine version 1.1. Thanks for bear-ing with us!
We have a lot more planned for Camp Sunshine, and the next update won’t be too far away! Keep ‘em peeled campers!