206915 (2/20/2017)
- base name now shows up in the top left corner
- jobs that are too deep underwater now show up as unreachable
- better crash info if the VC++ runtime is not properly installed
- fixed a problem where the "below min spec" screen would popup when it shouldn't
- disable fmod logging in release build
- fixed a memory leak if your duplicants frequently ran out of oxygen
- fixed a crash on startup if a save file cannot be opened
- fixed a crash if you told a building to repair after it had been repaired
- fixed a crash when replacing tiles with other tiles
- fixed a crash that sometimes happened when renaming duplicants show a warning if you leave the input screen without binding all keys
- fixed a crash if you dug up the cell a hatch was hiding in after the hatch died
206776 (2/17/2017)
- fixed a crash when a building tried to use gas from a liquid pipe or liquid from a gas pipe
206534 (2/16/2017)
- fixed a rare crash that happened when dupes ate a small mush bar
- fixed an audio crash when an element was missing a sound
- fixed a crash when an object that was selected gets destroyed
- fixed a problem with certain people incorrectly getting the VS2015 warning screen
- fixed a crash that sometimes happened when closing the save screen bunch of text fixes/improvements based on player feedback
- fixed a crash that sometimes occured when a lot of new liquid became reachable
- fixed a crash that could happen when using the dupe vitals screen
- fixed a crash that happened when some less common input devices were connected
- fixed a crash that would happen when you rebound some of the management hotkeys
- Fixed a crash when dupes leveled up and the management screen is open
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