HOTFIX - 230587 (8/30/2017)
OU-230587
- cooking station should no longer overheat as much
- auto-disinfection of a building should no longer prevent the player from prioritizing the building
- auto-disinfection threshold can now go up to 1million
- fixed a crash that could occur if the object the dupe was carrying evaporated
- fixed a crash that could occur when importing your user settings from the AU update if you had certain anti-virus software installed
- Tasteful Memorial tooltip should no longer cycle through all available messages
HOTFIX - 230365 (8/29/2017)
OU-230365
- auto disinfect can now be disabled in the germs overlay
- empty pipes should no longer prevent irrigated farm tiles from allowing growth as long as the farm tiles have liquid inside of them
- storage locker should now save their user set capacity
- valves should no longer create disease
- dead putrid odour dupes should no longer cause a crash
- mass displacement should no longer sometimes cause disease to multiply direction control building buttons have new button text/icons
HOTFIX - 230103 (8/28/2017)
The following changes were made to make the beginning of the game easier to deal with disease, while keeping disease management a factor in later stages:
- Significantly increased speed of disinfection
- Made disinfection an automatic chore with an adjustable threshold in the disease overlay
- Increase the speed of Food Poisoning germ die-off on buildings and ore
- Increased the speed of using the wash basin
- Improved messaging for disease management
Bugfixes:
- Burying a dupe with food poisoning should no longer cause the game to crash
- Using the liquid cooling fan should no longer cause a crash
- Dupes should no longer forget to use flush toilet
- Increased wash basin delivery priority
- Refrigerator gauges should now work even without power
