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[Game Update] - 701625

Changes and Improvements

  • All versions

    • Updated localizations.

  • Bionic Booster Pack

    • Bionic Duplicants spend less time at Banquet Tables conversing or waiting for conversation partners per Power Bank consumed.

Fixes

  • All versions

    • Fixed a pathfinding issue that could allow Duplicants to proceed on paths that are no longer navigable.

    • Fixed an issue where Sweepy would navigate too far from a Sweepy’s Dock.

    • Fixed an issue where critters were considering fewer cells than the previous update. Updated this patch note to add a little more context: 

      • Fixed an issue which overly limited the distance critters could evaluate for errands and pathfinding.

    • Fixed critters freezing momentarily after emoting.

    • Adjusted Printerceptor screen layout to better accommodate long item names.

    • Fixed invisible “The Feast” and “Doodle Dee Duplicant” paintings.

  • Base game only

    • Fixed Duplicants exiting a Command Module not wearing a suit.

  • Spaced Out! only

    • Metallic Asteroid Field's description now correctly lists Lead as being among its contents

    • Fixed a bug where the Cargo Bay and Large Cargo Bay were allowed to store molten metals from hex cells on the starmap.

    • Removed rocket restriction settings on Wood Pile, Wicker Door, Display Shelf, Plywood Press which were not intended to have them.

  • Bionic Booster Pack

    • Fixed issue preventing certain DLC combinations from displaying the Bionic Duplicant category of the Door Access Control Sidescreen.

  • Prehistoric Planet Pack

    • Fixed a bug where Blum Lumb and Blumblets were changing colours after a roar.