Again, mainly balancing and bug fixes:
- Balancing:Made powerup drops more intelligent, so more skilled players (and/or hoarders!) don't accumulate so many.
- Balancing: Adjusted damage on some enemies
- Balancing: Adjusted difficulty slightly on level 5
- Bug Fix: Fixed rare crash involving super laser.
- Bug Fix: Fix for issue on level 7 where AI companions could become stuck.
- Feature: High scores can now be viewed before playing arcade mode (not just after you die)