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Update 0.5.7

Hello, commanders! Today we have prepared for you some surprises: “the warming-up phase” before the start of the battle, the new arena, the new pick-ups in the battle, the danger zones and much more. Looking forward to your feedback.

Warming-up phase

Added warming-up phase - preparation before the start of the Arena battle:

  1. The warming-up phase begins after the player enters the battle room on the Arena.
  2. During this phase, the participants in the room can fight as usual, but at the end of the phase, the arena is restored and the participants return to the spawn points.
  3. At the end of the warm-up phase, a 5 seconds timer starts before the start of the battle.
  4. The warm-up phase lasts up to 2 minutes after the creation of the battle room.
  5. During the Warm-up phase, but not earlier than 15 seconds after it starts, players can vote for the quick start of the battle (to vote, the player must press F1).
  6. The 5-second timer of the beginning of the battle starts immediately, as soon as 70% of players or more vote for a quick start.
  7. The battle begins automatically if 4 or more players enter the room.
  8. Now players can’t connect to the battle after the warm-up phase.

Arena

  1. Added new Arena map: “Night Canyon”.
  2. Added "danger zones" in some arenas. These are areas in which all units are dealt periodic damage and / or a special debuff is applied - “static flamethrowers, acid mists, radioactive debris”.
  3. In some arenas, a Nitro pick-up was added. This is a new type of pick-up, which briefly accelerates the hovercraft.
  4. The angular velocity of the weapons of medium and large turrets was reduced to 180 ° / sec.
  5. The difficulty of bots in the enemy team was significantly reduced in the first battles on the Arena.
  6. Added several new voice alerts in battle, as well as a new slider for their volume in the Audio settings.

New equipment

  1. Added 3 new exclusive airframes for the MK-2.
  2. Added 3 titanium engines for the MK-2 with the bonus of the Dodge.
  3. Added 15 handheld turrets with a Vision Radius bonus.

Item balance

  1. The initial number of charges of all the ranges of nitro accelerators was reduced to 1, and the maximum number was reduced by 2 times. The engine's Power Bonus, obtained by activating the nitro booster, was reduced by 2 times, but its duration was increased by 1 second.
  2. The recovery time of all tracking systems was reduced by 5 seconds (13-15 seconds instead of 18-20 seconds). The magnitude of the effect of all tracking systems was increased from 13-18% to 25-33% (depending on the shooting range, MK and rarity). The duration of these effects has also been recalculated and now the effectiveness of tracking systems is better suited to the current state of weapons and equipment in the game.
  3. The balance of the exclusive MK-1 airframes has been improved: they now provide 275 OHM each.
  4. Improved balance of epic and legendary armor plates.
  5. The radius of the explosion of the epic rocket launcher "Thunder" was increased from 270 to 360 units.
  6. A combat modification of Critical Damage Chance was added to such exclusive weapons as “The Nutcracker” and “Wrecker”. Exclusive rocket launcher "The Oppressor" received a modification of the Critical Damage Force.
  7. The maximum spread of the exclusive rocket launcher "The Oppressor" was reduced from 2 to 0 degrees.
  8. The Battle Modifications of the Vision Radius and Stealth Detection have been improved on the MK-1 epic weapon and now all these weapons provide 75 OM instead of 73 OM.

Other innovations

  1. From now on, if enough damage is inflicted on the enemy in the event of his suicide, the player will be considered a murder.
  2. Mines are now always fixed strictly upright.
  3. Changed the icon when killing a nuclear explosion.
  4. Now, for the first 15 battles after character creation, the player is guaranteed to receive 2 random combat modifiers of the usual rarity as a reward.
  5. Improved assortment of equipment and boosters in the Daily Store at 36-40 and at 66-80 levels: 25 items of the 4th range of the usual rarity with battle modifications have been added.
  6. Now Slaves' Muzzles, Flowers in the Boots and Binoculars can be stored up to 10 in one slot. Altanar Globes, Electric Guitars, Plush Hearts, Motors and Electric Generators - up to 5 in one slot.

Bug Fix

  1. Fixed bug with detonation of the mines..
  2. Fixed visual display of sprites and icons of toxic mines, bombs and rockets.
  3. Fixed a bug with zoom the camera when switching to full screen mode.
  4. Fixed a bug with displaying game items in squad chat after battle.
  5. Fixed a bug with blocking the game when you press Ctrl + F5.
  6. Fixed the reward for the last task of the event “Free ammunition”.
  7. Fixed accounting for the use of nitro in the relevant achievements.
  8. Fixed the name of the map "Canyon" in the German localization.
  9. Fixed the number of slots for reinforced frames in an exclusive frame "Bumblebee-15FE-C".
  10. Now in the event "Rocket firing" kills from heavy rocket launchers are counted.
  11. Fixed counting the capture of neutral totems in daily events.

Traditional promo code, especially for our loyal fans: BYMP-KL70-3MPB.