Changes in game mechanics:
- You can remove the “aggressor” status from a person only if you add that person to your friend list.
- Armor-piercing ammunition for cannons are now even more effective. They deal more damage to defense crystals and armor plates, while they do less damage to defenseless ships and buildings (without any armor installed). High-explosive projectiles and fragmentation projectiles are the most effective against ship hulls (and buildings).
- NPC Pirates have become more dangerous. They have received armor and defense crystals. The error, where the pirate ships didn’t fire off their cannons, has been fixed.
- A brand new event has been added to the game (in test mode for now). It is called “War”.
- Introduction of “Damage history”: Red color – damage inflicted to a ship’s hull or to a building with no armor plates or defense crystals installed. Blue color – damage inflicted to the defense crystal, which is installed in a ship or in a building. Green Color – damage inflicted to an armor plate installed in a ship or in a building.
The update went live on December 6th at 14:00 (UTC+0)
Thank you, captains!
