Developer postOriginal post (opens in a new tab)

Patch 1.02

Interface

  • Added a white border around the pause text.
    • This makes it a little more visible on some maps.

Gameplay

  • Fixed a bug where levels could progress without all enemies being defeated.
    • This should result in a more even score distribution.

  • There is now a tutorial level at the start of each run.

    • This gives you a moment to catch your bearings before the game starts.
    • Four target enemies appear in the corners and the level waits until they die to progress.
    • These enemies do grant points and combo multiplier.

Menus

  • There is now a Settings menu that contains the following.
    • Volume Slider
    • More will be added to this soon.