Increased player acceleration to make side to side movement more responsive
Features
Updated all player animations
Rebuilt lighting for dow_carentan, dow_kaysersberg, dow_omaha and dow_foy
Implemented new character specific lighting to improve player visibility
New blood impacts on player model and environment
Added new mg42 model
Bugs
Fixed several map exploits (thank you to Forcewhut)
Fixed various bullet collision issues (thank you to rdBaZti)
Fixed issue where enemy players could not hear audio commands
Fixed bug where MG could be deployed when holding fire and deploy
Fixed bug where players could kill team mates by going spectate after throwing a grenade
Fixed an issue where allied players could be killed on Omaha by getting too close to German spawn
Known Issues
New lighting and ambient occlusion still has some screen door artifacts. Turning Anti-Aliasing to Temporal will remove artifacts, or turning Post Process to Medium will remove all ambient occlusion.
BAR firing sounds are broken
Sniper zoom animation not functioning as it should