Speedometer (Controls, tables, screens, small devices)
Laser tracker (Laser designator and tracker)
Grid display Basic (Controls, tables, screens, small devices)
Grid display Advanced (New node, right of basic YOLOL chip)
5-tube Rocket Launcher (Rockets)
Fixed High Explosive Rocket (Rockets)
Fixed High Explosive Dumbfire Torpedo (Torpedoes)
Alloy crafting (New node, Advanced tech tree)
Tier 2 alloys (New node, Advanced tech tree)
Tripod plasma (New node, tools/weapons)
Tripod Laser (New node, tools/weapons)
Tripod Railgun (New node, tools/weapons)
Recycler tool (New node, tools/weapons)
Added Alloy crafting to crafting categories
Added gyroscope to the basic research tree
Removed fast travel core from research/crafting environment
Added Factory Hall Flat 2x2 to Research Tree
Removed Fast Travel Core (mini) from craftables
Minimum crafting time changed from 1s to 0.33s, Max crafting time changed from 60s to 20s
Devices
Fixed an issue where equipping the bolt tool no longer highlighted bolts
Gameplay
Fixed an issue where the player character was briefly T-posing upon spawning
Ship Designer
Navigation Data Logger parts added, located in Devices/ Navigation
Ship shops
Updated Mason and Zilant developer-made ships
Updated Ghidorah, TAC Eclipse, Firefly and Sphyrdinae player-made ships
Changed name and description of:
Mason -> Mason Drillship
Added to Duratech ship shops:
Frigg B
DTX KVASIRB A
Removed from Duratech ship shops:
DTX-FAR3-A Faradagr A
LYNGBAKER A
Sinthgut DTX-SGT5-A
ORMVIDAR A
DTX-NGL4-A Notnagel A
Ships
Spaceship window plates primary material changed to "Glass"
Fast Travel Gate Core is no longer required in order to use Fast Travel Gates
Stations
Window plates primary material changed to "Glass"
In Settings -> Graphics -> Stations, there is now option to set how many zones can be loaded in at once. The choice is between 2 to 5 zones.
If GPU memory is about to run out, zones start unloading to avoid issues
Added new developer stations to the universe
Added Robur Station close to the Origin Fast Travel Gate - An easy-to-access PVP station with an infinite insurance transfer range and shared inventory and Auction House with Origin stations
Added Farbelt Outpost station to the edge of the Eos asteroid belt
Added a new Fast Travel Gate connection from the Elysium Moon to the outer edge of the Eos asteroid belt, near the new Farbelt Outpost station
UI
Added settings for enabling/disabling player relation icons
Fixed an issue where the bloom settings weren't available to players
PTU ONLY
Capital Ships
Glass Alloy now affects the shell rating of capital ships positively
Exutium material also affects the shell rating positively now
Crafting
Fix on crafting material config for station windows
Added more glass objects to station window crafting material lists
Added crafting data for Gyroscope Device
Added Capital Ship Dock Flat 2x2
Rail cannon crafting cost reduced
All alloys crafting costs reduced greatly
Capital Ship support beam crafting costs reduced greatly
Removed Ajatite from decorative station/capital ship block crafting requirements
Removed Ajatite from crafting requirements for station frame blocks
Material selector enabled for Capital Ship Plating Module (Alium / Exutium)
Fixed an issue where alloy crafting items did not show up after researching
Devices
Recycler Tool
Recycler Tool settings are now available
Recycler Tool now consumes 1 electricity per second from the Power Pack instead of 10 electricity per second
Fixed an issue where pointing at an Easy build mode ship with the Recycler Tool caused the whole ship to get highlighted
Added station permissions for factory reconstruction machines, and added a message on the terminal screen
Factory Halls
Factory hall frames are now unremoveable if there's content inside them
Resource bridge and crates now don't require a power network to function in factory areas
Gameplay
Adjustments to Exutium Alloy Armor Value, from 5.0 to 4.4
Hangar Halls
Fixed an issue where spawning ships from the hangar during warp caused them to be lost in space
Added an error message for ships that are too large for the current hangar
Mining
Patched a power consumption exploit involving the Mining Laser
Moon
Newly constructed moon bases now have two 5x5 floors as options to expand into, with the first floor being only slightly under ground. Maximum expansions remain at 30.
Increased radius of Moon Base safe zones slightly to accommodate the change of the shape
Added 100m range from Moon Base Safe Zone border where no other Moon Bases can be founded
During Build Mode, the zone below the current one is always loaded to ensure Support Legs remain loaded in
Ship shops
Player made ship Sphyrdinae added to the economy
Ships
Fixed an issue where spaceship's Transponders and the ships themselves could teleport away from the location they were left at if the player left the area
Opened Fast Travel Gate Connection between new Moon Orbit Gate and Farbelt Gate
Increased Fast Travel Gate travel speed by 100%
Tutorials
Dismissible hints added for capital dock, hangar hall and moon base items
Weapons
Fixed an issue where the sound of tripod weapons wasn't played to other players
Known issues
Asteroid hauling area at Arma station does not work correctly
Safe zones of Farbelt Outpost and its Warpgate connection will be considerably smaller, but these adjustments didn't make it to the patch build
Ship stores are not requiring glass material for buying ships that do have glass material in them
Robur station and Origin station's station storage and ship storage are not yet linked together
Robur station has two Insurance Transfer terminals with the same name, which are considered as the same terminal due to this
Farbelt Outpost's refill spots are missing resource bridges so they cannot be used. Ore towers can refill your ship's power and propellant too, so use those instead