Developer postOriginal post (opens in a new tab)

Patch 1.6 Now Live!

Thanks to everyone who played Patch 1.6 on the beta branch and gave us feedback. The team couldn't wait to get 1.6 out of Beta and into everyone's hands! Patch 1.6 represents a huge shift from our original assumptions regarding camera, controls, and feedback systems.

We hope it's obvious the changes were inspired by user feedback.

https://www.youtube.com/watch?v=oFIEoJTauRw&feature=youtu.be

Patch Notes


COMPLETELY REWORKED: New God-Mode Camera Controller

  • Play the updated tutorial to learn the new controls or look in the options panel for the keybindings.
  • Removed Owlbot view and Camera view. Added a keybinding to take pictures with ‘G’ for screenshots without UI, or you can still use ‘F12’ to take a picture with the UI.
  • Pictures now save to Steam library rather than a user’s photo library for easy sharing on the Steam Community Hub.

NEW FEATURE: Skipping Time

  • You can now skip 1 week, 1 month, or 3 months at a time at the expense of Tyto coins.
  • Price increases every consecutive use up to 3x; this multiplier goes down every 3 in game days until it returns to the original cost.
  • Inflation is biodome specific meaning that every biodome has it’s own separate inflation cooldown.

NEW FEATURE: Indicators added to Territory Markers

  • Territory markers now have territory health colors associated with them, as a border for quick visibility of territory health.
  • Added a notification alert icon over territories in need of attention*​. This will be prompted after a notification until the problem related is resolved and is intended to help users quickly find the territory with a problem.

NEW FEATURE: Key Rebinding added to Options

UPDATED: General Resource Balancing Changes

  • Adjusted the Tyto Coin formula, so new users can earn more in the beginning, but not as much later. Also adjusted for the new skip time mechanic!
  • Adjusted Tyto Coin price of animals and plants for a better spread.
  • Adjusted Coins earned for achievements.

Additional Changelist:

  • Reorganized the options menu and added new camera options for the updated camera controller.
  • Updated the sky in the world with a beautiful painted version.
  • Randomized sound effects can now be heard in the biodome based on the species currently in the dome.
  • Fish can now be seen jumping in and out of the water occasionally.

Usability Updates:

  • Add Life UI now has arrows to move left and right without mouse edging being activated while grabbing the previous scroll bar that we removed.
  • Added in an announcement snippet that appears one time to inform users of important updates and changes.
  • Improved territory marker rotation for the the new god-mode controls.
  • Weekly income UI can now support up to 4 digit quantities.
  • Increased territory marker view distance.

Crash + Bug Fixes:

  • Fixed an issue where sometimes herbivores didn’t eat the food available to them, causing them to starve.
  • Fixed a bug where animals could load or walk outside of the zone walls.
  • Fixed a bug where insectivores didn’t eat insects sometimes.
  • Fixed a bug where players were receiving the “Babies!!!” Achievement before they actually had babies.
  • Continuing optimization and fixing of crash reports as submitted from the users.

Known Issue

  • Territory health average of mushrooms are inaccurate as they are populating (their health ticks down).
  • Reported instances of some duplicated low population notifications.

We hope these changes make Tyto Ecology a more enjoyable experience.

First DLC Announcement Coming Soon


Also, we'll be making our official announcement of our first DLC Biome Expansion on Monday. For now, all we can tell you is that we’re working really, really hard to make it awesome!