Another small tweak update for TTS today - mostly fixes and server improvements:
- Changes to the way the AI passes the ball. It will now pass more frequently, and no longer make passes of just 1 grid. (which was a bit silly most of the time).
- Changes to when the AI will shoot. From now on the closer it is to the goal, the more likely it will shoot.
- Fixed serveral issues around challenging friends. Mostly fixing up issues where clients would quit before a turn had ended, and fixing where someone declined multiple challenge requests in a row would prevent them from being able to accept future requests.
- Fixed a bug with the server recovery code feature.
- Increased the size of font in the bug report system - it was way to small, and could barely be read (especially on mobile version).
- Fixed a problem with the Mac client where it would lock up.
- Improved server diagnostics (this helps me figure out how many servers are needed at any given time).