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Patch History

Version 0.6.5
- Crafting has been disabled.
- Added more artifacts.
- Certain artifacts can only be equiped by certain heroes.
- Battle Tactics has been reworked.
- Removed difficulty from quests.
- Fixed a crash that would happen in multiplayer after abandoning a quest.
- Added a 4th slot in the multiplayer.
- Reworked some UI multiplayer options.
- You can now select which heroes to test with a map in the editor.

Version 0.6.4
- Added some logs to help track some multiplayer bug.
- Fixed a crash in multiplayer that would lock a client.

Version 0.6.3
- Fixed a desync bug in multiplayer.

Version 0.6.2
- Loading timer timeout increased to 60 seconds from 20
- When changing quests in multiplayer it now clears all hero choices.
- Fixed an issue with the multiplayer loading timer that would not work on a second game.
- Fixed an issue with setting the wrong hero order at loading in a multiplayer game.

Version 0.6.1
- Added more sounds.
- Master goblin witch no longer curses illusions upon death.
- Added spell cast animation on healer knight.
- Fixed a Z Ordering issue on the healer knight shield.
- Fixed some perfomance issues with effects when first used.
- Fixed a spell target issue when changing character.
- Fixed some issues with Divine Shield not working properly.
- Made some improvements in the editor, added map properties and revamped steamworks
- Each map now shows how difficult it is.
- Added spell cast animation on wizard.
- Added a new dungeon, the labyrinth.
- Added mechanism to build random dungeons in map editor.

Version 0.6.0
- Fixed a UI issue at tavern with showing the name of character on top.
- Fixed an issue in multiplayer with game not running in background.
- Fixed an issue with leaving the village that would keep a conversation with NPC on.
- Fixed a UI issue after coming back from a quest and leaving the village, the ui would not receiving input.
- Fixed potion of refresh and adjust price.
- You can now use a spell and a potion in the same turn.
- Reworked Fear of Steel and fixed an animation issue.
- Bless should now work properly.
- Added several effects.
- Made some fixes with the bag.
- Added some new potion graphics
- Added a soft glow around the elder to highlight his importance.
- Magic Pot in the magician now turns grayscale and cannot be draged when you have no pots.
- Updated overhead text of what each NPC is doing to make wording more clear.
- Made some changes at the introduction map to facilitate better tutorials.
- Added more tutorials.
- When a hero's courage is tested the camera now focuses on them first.
- Changed icon of a player avatar to a cross to indicate you can invite a player.
- Added animation when the history log appears and hides.
- Fixed an issue where the history log would show nothing because the patch log is too big.
- Improved character profile screen.
- Made some updates in the old palace maps.
- Potion of rejuvenation now is cheaper and gives only 1 additional action.
- Fixed some UI alpha issues when menus appear and hide.
- The map quests now work properly, only unlcoked quests can be highlighted and played.

Version 0.5.9
- Fixed an issue that would not show the version number on bottom left after u exit village.
- Fixed some issues with profile 1 slot.
- Made a few fixes in the old palace artwork.
- Fixed a bug with chat scrolling left and right while editing with arrow keys.
- Made some balance changes in the second map to make it a little easier for new players.
- Fixed some issues with the disarm trap.
- Added highlight for active character whilst in the artifacts, magician and alchemist shop.
- Fixed an issue with some maps not being marked as In Development.
- Added an animation of dead skeleton in the cutscene at introduction map.
- Fixed an issue with monsters not triggering certain events such as passing through firewall.
- Removed all traps and monsters no longer cheat death in introduction level.
- Monsters cannot cheat death more than once.
- Second map monsters do not have cheat death available either.
- Fixed some animation and path issues with Tornado.
- Fixed an issue with barbarian axe not facing the right direction.

Version 0.5.8
- Application now runs in background when playing multiplayer.
- There is a 50% gold penalty when you surrender on all gold looted.
- Fixed a bug with the party leader surrendering and others players not have their progress saved.
- Fixed an issue that the party members in multiplayer would not have their map saved as completed.
- Pressing 'I' will now turn on/off the interface(usefull for screenshots).
- Fixed an issue that would allow in development maps to be played.
- Improved bag inventory interface and fixed some issues.
- Bonus Rooms now need to unlock dungeon path.
- Made some changes in the quest map.
- Changed how tooltip displays spell and skill power.
- Fixed a bug that would let u give your turn to another hero when he has no more actions.
- Skull of fate target now has a little icon animation above his head before the effect is applied.
- Added some shadow on coins on flor and barrel.
- Fixed an issue with old palace exit door not exiting heroes.

Version 0.5.7
- Fixed a bug that would not allow you to exit the dungeon
- Fixed an animation issue with walk.
- Fixed various issues with walk.
- Added new map.
- Made some improvements in the editor.
- Upgraded to Unity 5.4.1
- Added speak and cutscene triggers.
- Added tutorials for in game.
- Added exclamation marks above NPC in village to entice to visit.
- Village NPCs now unlocked gardually as you do more quests.
- Fixed a bug with stand ground not showing tooltip.
- if all heroes are dead and illusions still exist then the game is over.
- Can no longer give turn to another hero in multiplayer if he has no actions left.
- Fixed an issue with rich text not using object alpha properly.
- You can skip the intro cutscene pressing a mouse button.
- Fixed issues with keeping track of gold, magic pots and items when you surrender, die and in multiplayer.
- Made some text updates with the tavern heroes showing correct gold.
- Fixed some issues in second map with changing rooms.
- Fixed a but with tooltip that sometimes would stay on in game when changing characters.
- Tavern no longer has a initial cost of 100gp.
- Fixed a bug that would lock the game when changing a scene.
- Fixed a bag with the pouch of gold not rendering after a monster death.
- Added an alpha pulse effect when a hero's turn becomes active.
- If a character is already selected, he cannot be selected again.
- Fixed an issue with animations bugging out.
- Barbarian counter attack now properly plays his spell animation.
- Added barrels that can have arrow traps.
- Bastard artifact is now available when you unlock the blacksmith.
- Updated some of the black walls.
- Added better better presentation system for cheat death, sanity test, fear test and perception test.
- Fixed an animation glitch when doing a hurt or block animation.
- Fixed a bug with stand ground not working after you used a power.
- Disarming a trap next to you no longer consumes an action.
- Fixed an issue with detecting traps causing a movement animation glitch.

Version 0.5.6
- Revamped skull of fate, the odds are now in your favor.
- Made some fixes in the passage map.
- Now game starts with no magic pots and 100 gold.
- Made various balance adjustments.
- Testing a map in level editor now has all spells available for each hero.
- All illusions are now destryoed on room change and cannot change rooms.
- Added surrender icon on top left to confirm abandon a quest.
- Fixed some isses with text typer for party in village.
- Fixed some issue with paths and dungeons in quest map.
- Fixed an issue that would keep the dot path visible after performing an action.
- Fixed an issue after casting spell not ending your turn properly.
- Fixed a bug with throwing axe that would not do correct damage.
- Improved sanity test functionality.

Version 0.5.5
- Made some changes in the quest map.
- Added cages of horror map.
- Fixed a bug that would prevent heroes from exiting a dungeon.
- Improved object selection in editor.
- Village chat appears on top of other ui now.
- Numpad enter now works for chat.
- Highlighting your hero in multiplayer now appears as blue.
- Fixed some issues in the goblin chests map.
- Fixed some transparency issues that would affect the health bar.
- When exiting a secret door or normal door the other side door will now be open too.
- Orc shaman master now casts lighting bolt in a range.
- Character profile now shows the maximum attack range for ranked units.
- Added auto switch of heroes at end of turn.
- Can no longer give turn to other player if he has no actions left.
- No longer tests courage when entering a room.
- Made some text adjustments in village.
- Made some improvements in the brothel.
- Brothel bonuses now correctly work in multiplayer.
- Fixed a bug that would make a hero invisible when trying to enter a different room.

Version 0.5.4
- Fixed some tooltip bug.
- Fixed an alpha problem with invite friends UI.
- Fixed a bug with illusions not calculating whos turn is it properly in multiplayer.
- Options button is now always visible in game
- Fixed a bug that would not exit the party properly in the village profile menu.
- Fixed a bug that would allow dead heroes to be used in the village.
- You may only use 1 power/potion per turn.
- If you step on an exit arrow on your path you immediately change scene.
- Entering an arrow tile now fades you out.
- Your character is now highlighted in blue in multiplayer.
- You can no longer perform a free action when the hero turns grayscale.
- Improved chat bubble in game.
- You can now walk over friendly units.
- All creatures now test their fate before death, if they suceed they stay alive with 0 health.
- If a hero's health is equal or less than 1 he will test his courage every turn, if he fails he loses this turn.
- Added visual effect whenever there is an attribute test.
- Fixed a bug that would not grayscale a hero if his last steps into a trap.
- Fixed an issue that would highlight a hero red briefly when a turn ends.
- Removed luck attribute and added sanity.

Version 0.5.3
- Fixed some issues with tooltips staying visible in the village after closing a menu.
- Fixed some buffer issues in multiplayer.
- Fixed some bugs with lobby system in multiplayer.
- Fixed a chat icon issue being in the wrong position.
- You can now scroll left and right in village with by putting in the edges.
- Fixed an issue with arrow key scrolling the village when shouldn't...
- Fixed a bug with orc krusher not doing any actions.
- Fixed a bug with orc drummer not moving after playing drums.
- Fixed an issue with tooltip not hiding properly.
- Fixed rendering order bug with carpets.
- Improved tooltip positioning to avoid being cut off from edge of screen.
- Learn power icons now highlight in village.

Version 0.5.2
- Fixed an issue with merchant when you try to trade with no items in the bag.
- Made some adjustment in the credits screen.
- Version number properly shows on bottom left on all aspect rations.
- You can now craft artifacts by selecting components.
- Reworked tornado spell and added new effect.
- Tooltip now shows power level.
- Added some tutorials in the village about how to use each shop.
- Fixed some bugs with rich text.
- Reworked some barbarian abilities.
- Fixed an animation issue when being hurt it would appear as if walking.
- Added some new effects.
- Sacrifice has been reworked.
- Updated tooltips for several spells.
- Fixed an isuse with multipalyer when a player would leave the game it would lock the other clients.
- Fixed wizard invisibility.
- Fixed a crash with illusion spell when abandoning a map.
- Fixed a bug with illusions not being a monster target.

Version 0.5.1
- Finishing a map in multiplayer no longer auto exists to village when host does.
- Fixed a minor issue with gold ui in village being in front of black fade.
- Wizard illusions is now implemented.
- Made some updates in spells to be able to be upgraded up to level 3.
- Fixed a minor crash with projectiles.
- Fixed some issues with video cutscene of goblin and sorcerer stretching inccorectly on various aspect ratios.
- Some fixes with arrows in the passage map.
- Fixed a type for detect traps skill.
- Resting in the tavern now costs 100 gold plus 50 per head.
- Fixed a bug that would not subtract the gold when recruiting a hero.
- Added several item drops.
- Added merchant, you can sell items to him.

Version 0.5.0
- Added new map 'Guardian Pass'
- Added copy paste functionality in editor.
- Master Shaman and Master Orc now have a special ability.
- Goblin archer now properly shoots arrow projectiles.
- Fixed a bug with end of turn and skill slots not being clickable.
- You can now see the latest changes by clicking the version number on bottom left.
- Fixed a bug that would throw the game out of sync by allowing you to select another hero.
- You can now pass your turn to another player.

Version 0.4.9
- Improved the map system.
- Fixed various ui bugs.
- Fixed a bug with spells not being resisted.
- Fixed an issue with goblin warrior back having wrong material.
- Added master version of orc warrior and shaman
- Updated goblin warrior master skin
- Updated ui for tooltip in the game.
- Fixed some issues with the multiplayer lobby.
- Fixed an issue with end of turn command not functining in multiplayer.

Version 0.4.8
- Added gravedigger animation.
- Added harlot animation.
- added back goblin death skeleton effect and some shadow.
- Added FMV sequence after reading letter on a new game.
- updated loading screen
- added some fading out when accepting letter quest.
- improved show animation of letter mission.
- fixed a bug that would prevent new heroes to be added to the party in the tavern.
- Added inventory bag
- You can now right click on a character in game and in a party portait to bring up the character stats.
- Cleric is now available.
- Made some improvements in tavern.
- Now maps can be played from 1 up to 4 heroes properly.
- Fixed an issue at assemble party screen where a hero could be selected more than once.
- Added goblin warlock master
- Goblin Warlock can no longer ressurect.
- Added new maps
- Added quest map with dungeon flow.
- Perception now affects your chance to find treasure when searching corpses and breaking barrels.
- Added new wizard spells.
- Made some fixes in the magician shop.
- You can now press escape to cancel spell casting.
- Implemented several spells.
- Made some fixes and improvements in the invite friends ui screen.
- Fixed a bug that could make it possible to start a game with no party members.
- Made several fixes in the lobby and UI for multiplayer.
- Fixed an issue with random text not working after a menu was shown.
- Fixed an issue with elder asking for advise not showing the text.

Version 0.4.7
- When exiting a shop the sound no longer stops
- Added an aditional song.
- Improved chat for hero party in village.
- Fixed a bug that would not save/load game settings properly.
- Fixed the player invite screen for multiplayer
- Added some highlight effects around village.
- Fixed an issue with grayscale icons not going transparent.
- Improved tooltip visuals in village.
- Updated some music tracks.

Version 0.4.6
- Added new goblin death skeleton effect.
- Fixed an issue with magic shield overhead icons not rendering properly.
- Fixed an issue with barbarian throwing axe not rendering properly.
- Improved invitation screen UI.
- Added background art for hero portaits.
- Join quest UI for multiplayer has been improved.
- Alchemist potions now cost gold coins to buy.
- Alchemist shop UI and interaction has been improved.
- Blacksmith shop UI improved.
- Magician shop UI improved.
- Improved Questbook UI.