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v0.7.6 - Achievements, Dark Monk and many fixes

We have added first few achievements in the game along with a new hero, the 'Dark Monk'. There have been some fixes for a few critical bugs introduced with runestones last patch.

*The monk lacks sounds and effects for his spell but those are coming shortly!

Full patch details:

- Made some updates to the dark monk spells.
- Added dark monk in the tavern
- Fixed a bug that with detecting who is friend and who is enemy.
- Healer Knight now costs 1800 to unlock and Dark Monk 2000.
- Wizard lighting strike no longer can be casted if there are no enemies in the room.
- Barbarian throwing axe only works against enemies now.
- Heroes movement squares outside combat are now limited, you can still carry on playing the same hero though.
- Old Palace white column walls are now double the size to hide more area. Some custom maps might need readjustment.
- Scenarios list now has a little space between each item.
- Changed skins of orc warrior master and goblin warrior master.
- Added achievements.
- Tutorials no longer show up when testing a map in editor.
- Fixed a crash primarly happening at "Jail Escape" when trying to update the health bar after learning "Battle Tactics" (Thanks Th'ail)
- Fixed several issues with runestone spells that would not work properly when upgraded.
- You can no longer pickup an item if a friendly hero is standing on it.
- Testing courage when healths drop at 1 only shows a visual animation when you become afraid.
- Characters owned by the evil sorcerer may only cheat death once, all others roll every time they are about to die.
- Improved wizard inferno animation.