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v0.7.8 - New Defence Mechanic, Balance changes and several improvements!

- Decreased dwarf accuracy by 10%.
- Once someone has been afflicted by insanity the trap is removed.
- All attribute test traps can now be set in the editor to only trigger once and desapear after.
- Made some adjustment to the falling axe animation.
- Made some small improvements in the merchant UI and fucntionality.
- Equipment is now craftable.
- Flail may only no longer be used by the wizard.
- Blacksmith UI now shows equiped items in transparent instead of hiding them.
- Reworked blacksmith UI to show more items.
- Traveler Boots now also gives +10% perception.
- Dwarf perception reduced from 90% to 80%.
- Reworked the bottom interface bar, it now only shows the items/spells you have (no more empty slots)
- Artifacts have been renamed to equipment, each hero has 2 slots.
- Fixed a game locking sitation when a hero would exit the dungeon and another would attempt to change room.
- Dark monk attack has changed to 2 and accuracy to 80%
- Made some improvement in the tutorial on second room.
- Reworked defence system, each character now has chance to completely block an attack or not based on his defence. This will make it more easy to understand what is happening visually.
- There is now a tooltip for magic pots and gold on top right.
- Staff of teleportation can now be used by the dark monk as well.
- Readjusted the width of some conversation buttons at bottom.
- Stand Ground is now end of turn and ends all your heroes turn.
- Roaming Monsters such as the ones in the labyrinth always attack first.
- When a character becomes afraid they make a step back and turn grayscale.
- You can now set a custom value for attack, accurancy, movement and defence for a character in the editor.
- Fixed an issue with the overhead magic shields not showing up sometimes.
- There is an option in graphics to turn on/off vsync.
- Added a quick tooltip at bottom of screen above interface to get some info when you highlight an object.
- Made some small improvements in the party slots in the village and added a healthbar.
- Fixed a bug that would allow you to keep all your gold at surrender.
- Gold found in barrels now renders on top of the broken barrel.
- Background glow on a party slot is now stronger when shopping.
- All heroes now have 20% fate.
- Master goblin witch now has 1 spell shield.