∙ Added 3 new monsters (Evil Sorcerer, Executioner, Butcher)
∙ Added new hero, the Archer. (Only available in the editor for now)
∙ Fixed a crash happening with custom maps at loading.
∙ Fixed some UI showing at main menu when it should wait until you entered the village.
∙ Custom maps when completed are now marked as completed.
∙ All progress from custom maps marked as 'campaign' in the editor will be saved in your profile same as official quests.
It is highly recommended you play custom campaign maps on a separate profile for best experience.
∙ Improved tooltip information for custom maps.
∙ Fixed a crash related to PvP custom maps.
∙ You can set a custom map to require completion of another quest. This allows the creator to make several quests that the player must complete in sequence.
∙ Opening the minimap now centers to the current room you are in.
∙ Slightly reworked attribute tests for sanity, perception courage traps. Only the first hero to walk in will test their attribute and then the trap disappears. It is possible to change that in the editor for different behavior.
∙ Improved scrolling of minimap
∙ Fixed an issue with the minimap not scrolling in the editor.
- News and updates
- Dark Quest 2
- v0.8.6 - Custom Map improvements, 4 new character models