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v0.8.8 - Archer now available, new spells and bug fixes!

∙ Added new monk skill 'Swap'
∙ Fixed an issue with skills allowing you to use them unlimited times per turn...
∙ Made some updates to the path walk helpers.
∙ Fixed an animation bug with dwarf standing animations not playing the idle loop when the ability is over.
∙ Fixed some crashes in the map editor when editing the minimap.
∙ Fixed an issue with magic shield effect not playing when the witches would attack.
∙ Fixed a ui bug that would allow you to cast a power that has already been used.
∙ Passive skills no longer get grayed out.
∙ Clicking to use a power/item will now immediately hide the tooltip.
∙ Fixed a bug with dwarf shield bash not working.
∙ Some small fixes to the Tombs of the Dead and Knight Guardians maps.
∙ Fixed various typos.
∙ Fixed an issue with the minimap in the first quest.
∙ Archer is now available in the tavern.
∙ Knight defence & life increased by +1.
∙ Added new knight spell, seal of the forshaken.
∙ Knight break magic has been reworked.
∙ Fixed a bug with leaving the village and entering again where it would overwrite all changes with the previously loaded profile.
∙ Dark Fate now kills units in a range of 3x3.
∙ Added chaos summoner monster in the editor.
∙ Added werewolf monster in the editor.
∙ Updated some character icons in the editor.
∙ Added more tooltips for secret doors, dungeon exits and spear traps.
∙ Spear Traps now become a little transparent once disarmed.
∙ Added an effect when the flail and iron helmet artifacts trigger.
∙ Chaos Wave now deals damage and healing in a range up to 3 squares away from the dark monk.
∙ Removed test of courage at end of turn for low health heroes.
∙ Reduced orc warrior defence.