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Update Notes - Selene (0.9.2.2.200)

Agents, the DSA has uploaded a new build of Damsel that addresses the following:

Game Improvements

  • Add Hothead mode to campaign (Mission fails when you lose your skull combo)
  • Add Twitch Chat support. -See streaming settings in the options menu.
  • Add vSync toggle to graphics options to (hopefully) help address some lag issues on some machines.
  • Update Charger attack behaviour - will now charge past Damsel for a second.
  • Add countdown timer to bomb hack minigame.
  • Some particle effect tweaks.
  • Some new hints added to the hint list.
  • Enemy spawners now have a slight delay to allow the player to breathe (especially during checkpoints).
  • Enemies are now prevented from walking through obstacles (like spikes)
  • Refinements to hack minigame. (Can't button mash through it anymore, sorry :))
  • Update cordons that sourround checkpoints.
  • Options screen UI overhaul.
  • Some minor mission element placement tweaks.

Bug Fixes

  • Fix bug where the weekly arcade challenge could end prematurely.
  • Fix some sprite placement issues.
  • 'Bump' (Player knockback) added to some items where it was missing (a noticeable in chillout).
  • Fix bug where enemies are not stunned from the second dash through them.
  • Fix instances where Damsel can move through lasers and electric cordons.
  • Fix bug where the skull combo text doesn't reappear after pausing game.
  • Fix some enemy/wall clipping issues.
  • Fix bug where some enemy's health bars would remain after death.

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