Hello! This is a relatively small update just to tide you all over while we wait for bigger features to be completed. These bigger features include new bosses, new enemies, a new area, challenges, shops, item combination alters, more perks, items, blessings, and a journal detailing monsters, areas & "things" as you come across them in the cave. Stay tuned for all of this soon!
v0.4.1 Change List
New Features
"Screen Shake" option is now a slider instead of a toggle
New temple block sprites
"Attack indicators" which show the direction of some enemy attacks - this can be turned off in the options
New sound effects for Jumper enemy & Arcane Box
Keyboard users can now press "Backspace" to return to the previous menuTweaks
Juggernaut Perk now also reduces ranged attack speed by 20%
Archer Perk now also increases ranged attack speed by 10%
Dashy Joe Perk now also increases magic damage by 5
Cleric's Orb now restores 15 health instead of 10
Health Shrines now only restore a maximum of 100 health
Improved backgrounds
Pomegranate Bow changed from Very Slow to Super Slow
Bomb Bow damage increased by 1
Poison Bow & Fire Bow damage increased by 2
Piercing Bow damage increased by 1
Poison Sword & Fire Sword damage increased by 2
Crimson Blade damage decreased by 1
Removed "-2 Ranged Damage" from Crystal Sword
Fast melee weapons are now not quite so ridiculously fast
Fast melee weapons now do not have a 3rd combo attack
Food which increases your max health now increases it by a larger amount
Elven Bread now also increases your max health
Ruby Ring now increases max health by 20
Positive Arcane Boxes now always have a positive effect
King's Amulet now increases damage taken by 50% instead of 100%
Increased orc throw time
Various other minor orc tweaks
Holy Relic is now usable as a weapon & increases magic item charge speedBug Fixes
Fixed hotbar & quickslots being usable while character is not controllable
You can no longer be set on fire/poisoned while invincible
Fixed pomegranate bomb explosions not affecting each other
Fixed becoming uncontrollable when killing the Jellyfish boss while inside it
Fixed orcs entering doors
Fixed Jumper enemy not flashing white when hit