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Update 1.10 is now live

Update 1.10 contains the following new features and bug fixes:

  • Golem attack speed has been increased;
  • Golem health has been reduced to compensate for the increase in attack speed;
  • Rabbits will no longer vanish and re-appear when the day/night cycle is turned of in the options;
  • Fixed bug where rabbits would not run away from units.
  • Main Menu now has a static background to reduce loading times;
  • Improved smoke particles for bakery and artillary foundry.
  • Puddles will now form when its raining.
  • Improved snow weather effects.
  • Chests will now only contain gold, swords, bows or magical staffs.
  • Mines will now only contain a certain amount of resources.
  • Mines that are destroyed or run out of resources will now leave behind rubble, making the area unbuildable. This will make the defence of your mines a main priority.
  • Mines HP has been doubled.
  • New added features 'Fire' and 'Ice' runes. Fire and ice runes will deal magic damage to any enemy units that pass over them.
  • The game mode button will no longer be displayed behind the custom settings in the skirmish mode menu.
  • The AI teams will stop producing a resource if the count is over 200 (except wood and ores). This will stop the AI from mass producing resources that it does not need.
  • The production speed of resources has been reduced.